Rarity (
destinedforrock) wrote in
saveyourbrain2013-11-02 07:09 pm
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The All-Purpose CR/Plotting Meme - Redux
Let us have another round of the CR/Plotting Meme, all - as before, open for making arrangements with and between not only current but potential characters in StE!
As with before, there will be a header under which to comment with potential characters - when doing so, please label with characters' reincarnated names (if decided!) and pre-incarnated names and canons in the comments' subject lines.
For characters of either status, toss up a comment and any information you see please; go on ahead and use this form if you'd like a place to start or take it however you feel -
Michelle Velasco | Chell (Portal 2)
Character: Michelle Velasco
Pre-Incarnation: Chell
In canon: Ridiculously stubborn test subject who euthanizes cubes and doesn't afraid of anything. She escaped a deathtrap of a science facility (twice!) with just her wits and a gun that makes holes in space, and has pretty much had it up to here with AIs.
Reincarnated: In her mid-twenties. Polite, calm, laconic. Likes puzzles and long walks, and is afraid of heights. She lost her parents at a young age, but she's fairly well-adjusted, all things considered. She attended LCU and decided to stay in the city after that, and at the time she enters the game she'll be working at Prometheus, although I haven't decided exactly what her job is (not a programmer, at any rate.)
Speaking of LCU, she majored in communications because this is totally fitting for a former silent protagonist.
One of the things that's hanging me up in doing her app is that we're not given a whole lot of canon personality traits to change... but overall I guess I'm going for more toned down/more "normal" compared to Chell proper.
Pre-Network CR Opportunities: Co-workers? Fellow Locke U alumni? Former roommates? (though I picture her living by herself at present.) She's been in the city for a while, so there's plenty of opportunities for her to have met people.
I'm not currently looking for family for her, though.
Other Info: At some point in-game, I want her to receive the Long Fall Boots from a nasty fall of some sort. Not as her starting echo, though. I'm still trying to decide on a thing for that.
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As for starting echos, since we just had the Dead District bombed, her room shuddering/rumbling could have triggered an echo of the beginning sequence of Portal 2??
Or if you wanna go more chronologically some kind of mishap where she drops a radio into a toilet could trigger remembering the first holding chamber from the first game?
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Oh, I like the radio thing! I also thought about something involving a fire, that would cause her to remember the incinerator or everything being on fire at the end of the second game, but it'd probably have to be a pretty big fire so it couldn't really be at her place. :|a The radio thing's more fun, though.
no subject